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1.
What is Multimedia all about?
It involves the
integration of different media such as text, sound,
video, images, two dimensional (2D) and three dimensional
(3D) graphics and animation; coupled with the power
of interactive digital technology to offer information
with impact.
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2.
How does Multimedia differ from programming?
Multimedia is
different in the sense that it is a creative field where
as programming is a logical field. Programming is constrained
to a set of predetermined rules and procedures whereas
Multimedia is all about unleash your creativity and
doing things differently. Also one must add that Multimedia
is a lot less cumbersome than programming because it
involves creativity.
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3.
What are the salary levels that Multimedia professionals
get?
Multimedia professionals
are in short supply. The average salary that a Multimedia
professional gets to start with is around Rs.5000/-
and goes multifold depending on experience and skill
sets. Salaries of animators in India have grown by 33%
over the last three years. At the entry level, animators
could earn between Rs.7000/- and Rs.10,000 per month.
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4. What are the emerging technologies
in Multimedia? Does the course curriculum incorporate
these?
There are some emerging technologies that enhance the
applicability of Multimedia like Broadband, Media Convergence,
Network Publishing, Streaming Media, and E-Learning,
are few of the concepts that exploit The use of Multimedia
on a wide range.
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5.
What do I require to succeed in Multimedia?
An enthusiasm
to create, capability to visualize and a desire to experiment
and absorb technical aspects are that go into making
a good Multimedia specialist. In a nutshell we can say
it is a judicious mixture of creativity and common sense.
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6.
Yes, Multimedia is where I belong. But why Arena Multimedia?
What benefit does it provide me?
Arena provides
world-class education in Multimedia. Its Customer Integrated
Learning Module (CILM) helps to train students with
wide exposure and sufficient skills to step into the
portals of international industry. We also have tie-ups
with global giants like Adobe, Macromedia, and discreet
which enables us to say abreast of latest advancements.
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7.
Is gaming a part of Multimedia Industry?
Yes, Gaming is
very much a part of Multimedia. Multimedia involves
3D character modeling and animations. The true to life
games of the 21st century use cutting edge Multimedia
components to make the games more involving and user
friendly.
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8.
What has the "slowdown" meant for the Multimedia
industry?
The greatest impact
of the slowdown has been on the infotech sector. However,
Multimedia related industries have not witnessed a slowdown-they
have continued to grow exponentially. The entertainment
industry, which uses Multimedia to the largest extent
has been one of the fastest growing industries- whether
it is in the highly developed economics of the US and
UK or in India.
The facts speaks
volumes:
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The Indian Entertainment
Industry is currently worth Rs. 16000 crore
and employees of 5 million people. |
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The Global Digital Animation
Industry is poised to grow from the current
$25 billion to a whopping $70 billion by 2005. |
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NASSCOM has projected
that country's export in animation sector
will reach $400 million in the current financial
year |
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9.
What kind of educational background is required? Would
there be programming involved?
Learning Multimedia
does not require programming or mathematical skills.
It does not even require a background in fine arts -
although that would be an advantage for you. It does
require ability for create visualization and a keen
eye for detail. However some amount of scripting will
be involved in the advanced stages of Multimedia development.
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10.
What kind of placement assistance do you offer?
Arena has a dedicated
placement cell in each of the working levels i.e. right
from the center to the national level. Arena has placed
its students in companies, who are at the top in their
chosen area of Multimedia. To name a few we have :
Adobe Pvt Ltd Indiatimes.com Satyam HTA Eenadu TV
Hall Mark Kodak Visual
Apart from this more than 1000 companies have taken
on board Arena Students. The placements cell takes all
the efforts to nurture the students and organizes for
various value addition programs like seminars, workshops,
mock interviews an group discussions.
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11.
What are the software packages I would be able to learn
when I finish my course?
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Illustrations
Adobe Illustrator, Corel Draw |
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Graphic Designing Adobe
Photoshop |
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Print & Publishing
Adobe Indesign |
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Sound Editing Sound
Forge Video Editing Adobe Premiere |
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Special Fx Adobe After
Fx & Elastic Reality |
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Multimedia Authoring
Macromedia Director, Authorware |
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3D modelling &
Animation Discreet 3D Studio Max |
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Web Animation Macromedia
Flash, Image Ready |
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Game Development A5(Games
Engine),Bryce |
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Web Designing
HTML, Dreamweaver
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12.
What is CILM?
The Customer Integrated
Learning Model is a unique methodology developed by
Arena Multimedia. It integrates various teaching methods
to give you the best possible learning experience. It
has two basic elements:
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Instructor Led
training |
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Training driven
training |
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Computer based
training |
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Web based training support |
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Video based case studies |
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13.
Are there any "live" projects/ internships/
other work exposure?
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Video based case
studies |
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Portfolio building |
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Arena Project Team |
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