Arena
believes in not only imparting the best training
in the latest technologies, it also helps shape
individual talent into all-round professional
excellence. Keeping in mind the techno-trends
in animation, industry demands and professional
requirements, Arena offers the Arena Animation
Academy Specialist Program (AAASP).
AAASP is
a highly focused course, offering high-end animation
with a specialization in 3D animation. It has
been specifically formulated as per industry requirement
and strikes the right balance between technology
and creativity.
The course
is divided into semesters with well-defined objectives
to be achieved at the end of each semester. Students
are also given the additional benefits of working
on integrated projects, creating E-projects and
specialization at the end of each semester.
As Asia’
leader in the field, Arena has developed the AAASP
to offer students the opportunity to learn in
–demand technologies as well as apply their
learning in simulated projects to create their
digital portfolios. To further make the students
industry-ready, AAASP includes communication and
personality development sessions to sharpen their
edge over others.
Develop your digital portfolio
Every animator has his or her own distinct style, creativity and imaginations. It therefore becomes important that they showcase their work in the industry and gain encouragement in their development. This is where a digital portfolio comes into play.
Arena Animation understands that a portfolio is a vital key for student’s progress. It offers students a great opportunity to demonstrate their true talent. Students get to develop their own digital portfolio wherein they can exhibit their creations.
The digital portfolio development process is a compilation of the entire training program and gives students an opportunity to create a show reel of their capabilities in the area of their animation specialization.
With their digital portfolio in place, students are better equipped to face career opportunities and become more confident of their creative abilities. Moreover, with an AAASP certification, they know that they have learnt the best from the industry. Thus, they are ready to take on the world.
Semester
I -Illustration and Graphics Suite
Overview:
This semester lays the foundation for learning
sketching and graphics skills.
At the end of this semester, the student
will be able to create concepts of graphics,
illustrations, sketching and digital graphics.
The student will also be able to create
and edit images and publish graphics for
various industries.
Learning Outcomes:
Visualization of illustrations, imagery,
creating digital graphics, editing and
optimizing of graphics.
Semester I Modules
Fundamentals
of computers, Multimedia and Internet:
By the end of this module, the student
will be able to create design techniques,
visual thinking, concept development,
composition and typography. They
will also be able to develop their
own personal style of vision and
design. Furthermore, they will be
able to discuss, elements of art
such as objects, texture, color
theory, space, and character design.
Concepts of
Graphics and Illustrations:
Learn important design techniques, visual thinking,
concept development, and composition typography.
Develop your own personal style, vision and design.
Understand conceptual knowledge about elements
of art such as objects, texture, color theory,
space, and character design.
Basic
Art:
By the
end of this module, the student
will be able to know how to improve
their drawing skills using the new
drawing books.
Creating
Illustrations:
By the end of this module, the student
will be able to apply their learning to
create graphics that heighten the appearance
of web content, product designs, business
graphics, logo designing and create graphics
for print medium like, brochures, flyers,
artwork, corporate presentations, CD-ROM
and CBTs.
Specialization
– Digital Graphics and Illustrations
Sketching
Practices:
By the end of this module, the
student will be able to create various
sketching practices.
Image Magic:
By the end of this module, the student
will be able to know how to use image-editing
tools, edit and retouch images, apply
special effects, adjust color balance
to produce images that resemble watercolors
and oils and produce dynamic graphics
for the web with interactive buttons and
rollovers.
Project:
I By the end of this module, the student
will be able to apply the knowledge gained
in this module to create a complete simulated
project in Graphics and Illustration.
Technology
- Value Addition:
By the end
of this module, the students will be able
to know in detail about the fundamentals
of design and visualization.
Semester
II - 2D Design and Animation Suite
Overview: This semester enhances skills in
anatomy study, storyboarding, 2D animation,
audio and video editing.
At the end of this semester, the student
will be able to create multimedia elements
like audio, video and 2D animation and
apply the same for effective multimedia
production.
Learning outcomes:
Storyboard writing, develop streaming
audio, record and edit audio files, create
video content, produce streaming video
for the web, create 2D animation and develop
2D animation portfolio.
Semester II Modules
Anatomy Study:
By the
end of this module, the student will be
able to discuss anatomy study in detail.
Concepts of 2D Animation:
By
the end of this module, the student will
beable to create the concepts of 2D animation.
Concepts of Storyboarding:
By
the end of this module, the student will
be able to describe how to create a project
systematically.
Web Weaver
:
By the end of this module, the student
will be able to create websites.
Working with Audio:
By the end of this module, the student
will be to describe in detail the basics
of audio, audio recording, capturing and
will be able to change audio attributes
like, pitch, tempo and amplify sound.
Video Streaming
and Editing:
By the end of this module, the student
will be able to demonstrate how to perform,
non-linear editing and producing streaming
videos for the web.
Specialization
– 2D Animation
Graphics
and animation with Flash:
By
the end of this module, the student will
be able to demonstrate how to create animated
graphics, add sound and produce animated
movies.
Scripting
with Flash:
By the
end of this module, the student will be
able to demonstrate how to design interactive
elements and interactive movies for websites.
Advanced
Scripting with Flash:
By the end of this module, the student
will be to create custom components and
applications, use existing components
with all controls for creating interactive
programs.
Drawing
and Animation with Toon Boom:
By
the end of this module, the student will
be able to demonstrate how to draw and
animate using Toon Boom.
Project 2D Animation Portfolio:
By the end of this module, the student
will be able to apply their learnings
to create a simulated project in 2D animation.
Technology –
Value Addition:
By the end of this module, the student
will be able to create about classical
animation in detail.
Semester
III - 3D Animation Suite
Overview:
This semester covers 3D animation and special
effects.
At the end
of this semester, the student will be
able to demonstrate how to, visualize
and create 3D amination and apply special
effects.
Learning Outcomes:
Develop 3D animation with special effects
and develop a 3D animation portfolio.
Semester
III Modules
Concepts
of 3D and Animation:
By the end of this module, the student
will be able to state the principles of
animation, types of animation, concepts
of animation, accessories and storyboarding
in animation. This is including the fundamentals
of 3D animations like, projections, views,
maps, lighting and character design.
Modeling
with 3D:
By the end of this module, the student
will be able to discuss about the interface
and tools used to create and model 3D
objects. The student will also be able
to discuss 3D object modeling techniques.
Lights, Camera &
Animation:
By
the end of this module, the student will
be able to, discuss the effect of light,
material and colors on 3D objects and
their combination with other features
to create visually realistic 3D scenes.
Painting 3D Objects:
By the end of this module, the
student will be able to demonstrate how
to paint 3D objects.
Character
Animation & Visual FX:
By the end of this module, the student
will be able to discuss effects and Dynamic
objects in 3D animation. They will also
be able to describe the effect of animating
complex models and objects and produce
animated movies and commercials of world
class quality.
Specialization
–Digital Film Making and Special
FX
Concept
of Digital Film Making:
By the end of this module, the student
will be able to describe the elements
of digital film making and editing with
the core compositing areas including tracking
and stabilizing.
Visual
FX:
By the end of this module, the student
will be able to discuss digital compositing
and mixing of clips with professional
visual effects. They will also be able
to describe how plugins can enhance visuals
and make them realistic.
Project
3D Animation Portfolio:
By the end of this module, the student
will be able to apply their knowledge
and create a project using 3D modeling,
animation and visual FX.
Technology
- Value Addition:
By the end of this module, the student
will be able to discuss in detail about
the concepts of character design in animation.
Semester
IV - Advanced Animation Suite
Overview:
This semester covers high-end (advanced) 3D
character animation.
At the end
of this semester, the student will be
able to demonstrate the skills for visualizing
and 3D animation.
Learning Outcomes:
Develop high-end 3D Animation.
Semester IV Modules
Modeling
with Maya:
By the end of this module, the student
will be able to discuss in detail how
to model using the Maya Software.
Texturing and Lighting
with Maya:
By
the end of this module, the student will
be able to discuss how to apply texturing
and lighting to give effects when using
the Maya Software.
Character Animation with Maya:
By the end of this module, the student
will be able to apply their knowledge
to create character animations using Maya.
Paint effects and
Dynamics using Maya:
By the end of this module, the student
will be able to discuss paint effects
and dynamics.
Specialization
–Maya
Realistic
Features with Maya:
By the end of this module, the student
will be able to discuss how to create
realistic features in Maya.
Project- Character
Animation Portfolio:
By the end of this module, the student
will be able to apply their knowledge
to develop a portfolio on character animation.
Technology
- Value Addition:
By the end of this module, the student
will be able to discuss in detail about
morphing and warping techniques.
Semester
V - Specialization in character animation
& Digital Portfolio Development Suite
Overview:
This semester covers rigging and portfolio
development.
Semester
V - Specialization in character animation
& Digital Portfolio Development Suite:
Objective:
At the end of this semester, the student
will be able to demonstrate how to create
character animation.
Learning
Outcomes:
Concepts of rigging and creating portfolio.
Semester
V Modules
Concepts of Rigging:
By the end of this module, the student
will be able to discuss the concepts of
Rigging.
Character
Animation with Motion Builder:
By the end of this module, the student
will be able to discuss how to create
character animation with motion builder.
Specialization
Students can select any one from 4difeerent areas of specialization- (1) Modelling & Texturing, (2) Lighting & Rendering, (3) Rigging & Animation, (4) Compositing & VFX. They will also be able to enhance their skills in the chosen area of specialization.
Communication
and Personality Development:
By the end of this module, the student
will be able discuss, communication skills
and personality development.
Orientation
to Creative Test:
By the end of this module, the student
will be able to discuss how to tackle
aptitude test.
Project
– Portfolio development with Demo
Reel:
By the end of this module, the student
will be able to describe in detail how
to develop a digital portfolio.
Technology
-Value Addition:
By the end of this module, the student
will be able to discuss in detail about,
industry preparation, mock interviews
and presentation skills.
SHIVA SHANKAR S
(FLASH ANIMATOR TRAINEE)
DIGITAL OUT OF HOME MEDIA
Arena Kilpauk as they said had got me a good job.....